Guide[edit | edit source]

Amalur World and Dungeon Level-Ranges, by Igwyn from the now-defunct official Reckoning Forums

Kingdoms of Amalur features an "Area-Level Cap" for enemies, which will permanently lock the enemies in a certain area according to the player's level when he first enters.

As an example, an Area that has an Area Level Range of 2-12 will:

  • never have enemies lower than Lvl. 2 or higher than Lvl. 12
  • lock at Lvl. 2 if you enter with a character of Lvl. 0-2
  • lock at Lvl. 8 if you enter with a character of Lvl. 8
  • lock at Lvl. 12 if you enter with a character of Lvl. 12+

This level will remain for the rest of the game. Dungeons and "Dungeon-Cities" (Cities you have to enter via door and loading screen) have their own level range - often with a higher upper range than the surrounding area - so if you enter a general area (like Webwood), you will only level-lock the outside enemies, not the ones in Dungeons. In short, enemies do not scale to your level, they stay at the level you had when you first entered an area.

Both DLCs may be an exception to this, with Dead Kel allegedly featuring dynamic scaling to your character's level, although reports have been contradictory.

Due to the amount of available Side Quests, the high XP rewards (especially when employing Fate-Shift), and the respawning enemies (every 72 hours), this creates the distinct possibilty of quickly "over-levelling" your character, i.e. reaching an area for the first time with your character at a higher level than the maximum enemy level range. This can lead to increasingly boring encounters, with enemies constantly being "grey" ( at least 6 levels below the character level), as well as frustratingly useless loot.

The picture on this page is a Spreadsheet showing the Level Ranges of both Open World and Dungeons in Amalur. All credit and many thanks for this goes to Igwyn from the sadly now defunct official Reckoning Forums. Below is a sortable table version of this spreadsheet.

While there are several quite complicated guides online, detailing when to go where for a constant challenge, you can minimize the risk of over-levelling by following a few simple guidelines:

  • When you first enter a new map area, take the time to fully explore it - but DO NOT enter any dungeons unless you have a quest asking you to go there;
  • If you like to complete all possible side-quests, finish all outdoors quests in one area, and only then move on to the dungeon quests or another map area (see below);
  • Dungeons usually have a slightly higher upper level range than the surrounding area and can, if necessary, be "saved for later";
  • Faction Quest Dungeons usually have a significantly higher upper level range than the surrounding area, and can, if necessary, be "saved for later";
  • Open World Map areas are separated by long, narrow pathways, so unless you want to level-lock the next area, stay away from those until you are ready;
  • Do not use Fate-Shift unless necessary, and if you do, do not try for the XP bonus during the execution;
  • Do not use XP enhancing gear, potions or altars.
  • Do Not Grind

Should you find yourself at the upper range of the levels for upcoming open world locations, you can opt to explore them before finishing all quests in your current part of the world. This will maintain a steady challenge during exploration and allow you later to simply fast travel to dungeons your quests ask you to go. Since dungeons usually have a higher level range than the surrounding area, with the help of the spreadsheet this will maintain the challenge and the possibility of getting adequate loot.

As a last resort, you can simply go to jail several times in a row, and sleep away your sentence at the cost of 1/20th of the XP needed for the next level (if you need an accumulated 20,000 XP to level up, a spell in the clink will cost you 1,000 XP of the XP you currently have). XP penalities from Jail will not level you down, however.

Together with the Spreadsheet and a curbing of your explorative urges, it's quite easy to keep the challenge, but at the same time never lose that wonderful feeling of progress and power.

Note[edit | edit source]

The spreadsheet doesn't show it, but entering Star Camp will lock Lorca-Rane and possibly Haxhi; as the entrances are located in pathways connecting open-world areas.

Using Cheat Engine[edit | edit source]

The Cheat Engine program (available online) can also be used together with the experience table here. Using the table, calculate your current total exp points. This will be the minimum required for your current level + the number shown on the player menu screen. So for instance if you're lvl 10 and the in-game menu shows you to be at 11000/11300 experience to lvl 11, your actual experience amount is the amount you earned to get to lvl 10: 9700, plus experience on the way to lvl 11: 11000, which gives you 9700+11000=20700.

In Cheat Engine, open KoA and do a scan for your exp amount (keep the default value settings: exact value / 4 bytes). If that's not enough to locate a single memory instance, do 1 thing in-game that raises your exp, calculate your new total exp, and do a next search for that value. That should be enough to let CE pinpoint the exact memory location where your exp amount is stored. You can now edit this number at will (double-click the address, it will move to the lower menu, in column Value double-click the value number, an edit screen will pop up). Note that you cannot decrease your level! Lowering your exp will at most reset you to 0/next.

Correction: You can lower your level using Cheat Engine. But pay attention to the fact that level is based on your experience. So if you want to lower your chacter from level 40 to 1 then here is how you do it:

Open up 3 instances of Cheat Engine and in all 3 open process and your Kingdom of Amalur exe.

In KoA load the game with your level 40 character, then go to the first instance of Cheat Engine and search for experience. Open the Second instance of Cheat Engine and search for 40. Go back to to KoA and load "Dalentarth (Tutorial Complete). Go back to the first instance of Cheat Engine and search for 500 and click "Next Scan". Now mark the both of the 2 adresses with 500 and change them to 44600. Open the Second instance of Cheat Engine and search for 1 and click on "Next Scan". Go back to KoA and jump into the water, swim into the little cave and kill one of the rats. Go back to the second instance of Cheat Engine and search for 2, go back to KoA, kill one of the rats and go back to the second instance of Cheat Engine and search for 3. This you continue untill you have one line with your present level. Then you load your save game with your level 40. Go back to the first instance of Cheat Engine and change your experience to 500 the you go to your second instance of Cheat Engine and change 40 to 1. Go back to KoA, find a fateweaver and unbind your destiny. Level Up, and when you get to abilities then you will have 40x3 + 3 points = 123. Assume you want just the 3 points for a level 1 character then open the third instance of Cheat Engine and search for 123. Go back to KoA and use 1 point then back to Cheat Engine and search for 122. Continue to do this untill you get 1 line with your abilities points, then mark it and change the value to 3 or what ever you want.

The idea of using CE is to get to almost leveling up, and then resetting your exp to the minimum of your current level. Using our previous example, where you're at lvl 10 going to lvl 11 with 11/000/11300 experience: in CE you'd find your experience of 20700 and reset it to the lvl 10 minimum: 9700. The in-game menu will then show you to be lvl 10 going to lvl 11 with 0/11300 exp. Using this strategy you can stay at a single level for as long as you want.

Area min/max levels in table format[edit | edit source]

Region Zone Area or Dungeon Min Max Notes
Dalentarth Allestar Glade Outdoors 1 1
Dalentarth Allestar Glade Stonecandle Mines 2 12
Dalentarth Odarath West Outdoors 1 5
Dalentarth Odarath West Agnur Farhal 2 10
Dalentarth Odarath West Waterhall Down 2 12
Dalentarth Odarath West Lawbreaker's Grotto 6 16
Dalentarth Odarath East Outdoors 2 12 Stay away from tunnel in NE or you'll lock Windemere.
Dalentarth Odarath East Overgrown Thicket 3 13
Dalentarth Odarath East Gorguath 3 20
Dalentarth Odarath East Shieldring Keep 21 35
Dalentarth Webwood Outdoors 3 13 Togh Farm and 1 Webwood lorestone are actually in Haxhi and will lock that area.
Dalentarth Webwood Cathrus 3 13
Dalentarth Webwood Shade River Caves 3 13
Dalentarth Webwood Castle Yolvan 4 20
Dalentarth Ettinmere Outdoors 3 13
Dalentarth Ettinmere Uduath 4 20
Dalentarth Ettinmere Dellach 4 24
Dalentarth Ettinmere Theater of Fate 4 24 Entrace is inside Dellach.
Dalentarth Glendara Outdoors 3 13
Dalentarth Glendara Bloodstone Deep 4 14
Dalentarth Glendara Coilsbain 5 14
Dalentarth Glendara Coilsbain Ruins 6 16 Entrance inside Coilsbain.
Dalentarth Glendara Murderer's Hold 8 16 (the prison)
Dalentarth Glendara Hunter's Pit 5 20
Dalentarth Glendara Miral's Path 8 17
Dalentarth Glendara Ironhold Passage ? ?
Dalentarth Haxhi Outdoors 3 13
Dalentarth Haxhi Splitrock Depths 4 14
Dalentarth Haxhi Haxhi Dam 4 20 Opens during Nyralim's quest.
Dalentarth Haxhi Sundur Caverns 4 24
Dalentarth Lorca-Rane Outdoors 4 14
Dalentarth Lorca-Rane Brigand Hall Caverns 3 20 Locked door into dungeon proper opens during The Road Patrol.
Dalentarth Lorca-Rane Brunuath 5 20
Dalentarth Lorca-Rane Ohn's Stand 17 37
Dalentarth The Sidhe Outdoors 4 14
Dalentarth The Sidhe Rundamir 3 20
Dalentarth The Sidhe St. Eadric's Well 4 20 Unlocked during House of Ballads questline.
Dalentarth The Sidhe Arduath 10 20 Locked door into dungeon proper opens during Travelers questline.
Dalentarth The Sidhe Aodh 7 30 Unlocked during Scholia Arcana questline.
Dalentarth Summer's End Outdoors 5 20 Can be locked if you travel too far northeast in Odarath East.
Dalentarth Summer's End Castle Windemere 7 40
Dalentarth Ysa Outdoors 5 18 Unlocked by completing Nyralim's quest.
Dalentarth Ysa Den of Night 11 21
Dalentarth Ysa Delving Hall 17 35
Dalentarth Ysa Trial of Initiation 6 40 Part of the Scholia Arcana questline. Locks on starting the ritual.
Plains of Erathell The Wolds Outdoors 8 20
Plains of Erathell The Wolds Cranalt 9 25
Plains of Erathell The Wolds Brigand's Quarter 13 25 (the prison)
Plains of Erathell Forsaken Plain (west) Outdoors 8 21 Going too far north of Emaire will lock the Cradle of Summer.
Plains of Erathell Forsaken Plain (west) Mull-Rane 9 25
Plains of Erathell Forsaken Plain (west) Outlaw Pit 15 25 (the prison)
Plains of Erathell Forsaken Plain (west) Bristlethorn 16 26
Plains of Erathell Forsaken Plain (east) Outdoors 8 22
Plains of Erathell Forsaken Plain (east) Orieator's Tomb 9 27
Plains of Erathell Forsaken Plain (east) Bitter Cove 13 30
Plains of Erathell Forsaken Plain (east) Shining Labyrinth 20 30
Plains of Erathell Tala-Rane Outdoors 8 22
Plains of Erathell Tala-Rane Dolve Wayle 9 23
Plains of Erathell Tala-Rane Corgan Hold 9 25
Plains of Erathell Tala-Rane Warsworn Vault 9 29 Locked door into dungeon proper opens during Warsworn questline.
Plains of Erathell Tala-Rane Helmgard Keep 9 30
Plains of Erathell Kandrian (west) Outdoors 8 23
Plains of Erathell Kandrian (west) Caer Tosai 9 25
Plains of Erathell Kandrian (west) Lucky Mine 9 29
Plains of Erathell Kandrian (east) Outdoors 8 25
Plains of Erathell Kandrian (east) Onarach 6 16
Plains of Erathell Kandrian (east) Kandrian Cove 9 24 Below Kandrian Keep, enter by river.
Plains of Erathell Kandrian (east) Tulan 9 27
Plains of Erathell Kandrian (east) Virki 9 29
Plains of Erathell Kandrian (east) Kandrian Keep 10 25
Plains of Erathell Kandrian (east) Kandrian Stockade 16 26 (the prison)
Plains of Erathell Galafor Outdoors 8 23
Plains of Erathell Galafor Adarus 9 26
Plains of Erathell Galafor Burren Cove 9 30
Plains of Erathell Galafor Gloamthicket 10 25
Plains of Erathell Galafor Locksmith's Lab 13 23 In Tirin's Rest, unlocks during the Warsworn questline.
Plains of Erathell Galafor Skycrown ? ? Unlocks during the Scholia Arcana questline.
Plains of Erathell Tywili Coast Outdoors 8 25
Plains of Erathell Tywili Coast Dolve Arne 11 26
Plains of Erathell Tywili Coast The Blackened Hall 12 32
Plains of Erathell Tywili Coast Rithen 17 37 Locked door into dungeon proper opens during Travelers questline.
Plains of Erathell Cradle of Summer Outdoors 10 25 Can be locked by going too far north of Emaire in Forsaken Plain (west).
Plains of Erathell Cradle of Summer Syl 11 26
Plains of Erathell Cradle of Summer Urul-Tusk 11 30 Unlocked during The Great General.
Plains of Erathell Cradle of Summer Shardfall 12 30 Locked on starting the Sholia Arcana questline, unlocks again when you're sent here as part of the questline.
Plains of Erathell Rathir Outdoors 10 25
Plains of Erathell Rathir Rathir Jail ? ? (the prison) Inside City Watch building.
Plains of Erathell Rathir Eamonn's Fortress 10 25 Unlocked during Warsworn questline.
Plains of Erathell Rathir The Lower Tunnels 16 26
Plains of Erathell Rathir Catacombs 17 37 Inside Customs House, unlocked during Warsworn questline.
Plains of Erathell Rathir Customs Storage 1 40 Inside Customs House, separate area with locked boxes containing level-appropriate loot.
Detyre The Red Marches Outdoors 8 20
Detyre The Red Marches Galette Tunnels 9 21
Detyre The Red Marches Tomb of Fyragnos 9 22 Locked doors are unlocked during the Galette quests.
Detyre Alserund Outdoors 8 21
Detyre Alserund Caverns of Ingress 9 22
Detyre Alserund Fellfire Pit 9 22
Detyre Alserund Caer Elatha 10 25
Detyre Alserund Eagonn's Tomb 11 25
Detyre Alserund House of Valor 1 40
Detyre Alserund Arena 1 40 Inside House of Valor, access through Challenge Board and House of Valor questline.
Detyre The Hollowlands Outdoors 8 22
Detyre The Hollowlands Aron Excavations Mine 10 23
Detyre The Hollowlands Canyon Hill Mine 10 25
Detyre The Hollowlands Duneshead Mine 10 25
Detyre The Hollowlands Saltwell Caverns 10 25 Unlocked during An Old Friend.
Detyre The Hollowlands Cloudcrest Mountain 12 40 Unlocks during the Warsworn questline.
Detyre The Hollowlands Cloudcrest Peak 12 40 Inside Cloudcrest Passage.
Detyre Menetyre Outdoors 8 23
Detyre Menetyre Hurvar's Doorsil 10 25
Detyre Menetyre Tearscotter Mine 10 25
Detyre Menetyre Ironfast Keep 10 27
Detyre Menetyre Hall of the Firstsworn 12 30 Unlocks during the Warsworn questline.
Detyre Apotyre Outdoors 8 25
Detyre Apotyre Convict's Cavern 14 24 (the prison)
Detyre Apotyre Cynric Quarry 11 25
Detyre Apotyre Darkvari Mine 11 25
Detyre Apotyre Skoria Mine 11 25 Locked door into dungeon proper opens during Whitestone questline.
Detyre Apotyre Zungar Shaft 11 25
Detyre Apotyre Whitestone Passage 11 25 Inside Mayor's House.
Detyre Apotyre Snaketail Grotto 12 28
Detyre Apotyre Hierophant's Den 9 29 Below Sun Camp, unlocks during the Travelers questline.
Detyre Apotyre Stebic's Lab 12 30 Inside Motus Mining Headquarters.
Detyre Adessa Outdoors 11 25
Detyre Adessa Adessa Mine 12 25
Detyre Adessa Livrarium Vaults 15 25 Below the Livrarium, unlocked during the Travelers questline.
Detyre Adessa Sparring Arena 6 26 Inside the Praetorian Garrison.
Klurikon Mel Senshir Outdoors 13 40
Klurikon Mel Senshir Broken Tower 20 30
Klurikon Mel Senshir Broken Tower Basement 19 22 Unlocked during Malicious Practices.
Klurikon Mel Senshir Mel Senshir Jail 17 37 (the prison)
Klurikon Cursewood Outdoors 16 31
Klurikon Cursewood Shattertier Mine 17 35
Klurikon Cursewood Foes' Hearth 22 37
Klurikon Cursewood Seven Widow Mine 22 40
Klurikon The Midden Outdoors 16 31
Klurikon The Midden Meathgra's Den 22 32
Klurikon The Midden Proving Halls 17 35 Unlocked during House of Sorrows questline, exiting will lock House of Sorrows.
Klurikon The Midden Tinehil 17 36
Klurikon The Midden House of Sorrows 17 40 Unlocked during House of Sorrows questline, locked after exiting Proving Halls.
Klurikon Drowned Forest Outdoors 16 32
Klurikon Drowned Forest Bonnlach 17 32
Klurikon Drowned Forest Sioran Crypt 17 35
Klurikon Drowned Forest Sanctuary Grotto 22 37
Klurikon The Keening Outdoors 16 32
Klurikon The Keening Ghennig 17 34
Klurikon The Keening Fallen Hall 17 35
Klurikon The Keening Rahnil 17 35
Klurikon Caeled Coast (north) Outdoors 16 33
Klurikon Caeled Coast (north) Castle Gastyr 17 37
Klurikon Caeled Coast (north) Damalroc 17 37
Klurikon Caeled Coast (south) Outdoors 16 34
Klurikon Caeled Coast (south) Seawatch 3 30
Klurikon Caeled Coast (south) House of Pride 18 35 Unlocked during main questline.
Klurikon Caeled Coast (south) Castle Ansilla 17 37
Klurikon Caeled Coast (south) Sinsear 17 37
Klurikon Dannestar Tower Outdoors 20 35 Unlocked during main questline.
Alabastra High Fulgen Outdoors 22 40
Alabastra High Fulgen Glasspillar Caves 10 40
Alabastra High Fulgen Whispering Caves 23 40
Alabastra High Fulgen Primordia 35 40
Alabastra Shadow Pass Outdoors 22 40
Alabastra Shadow Pass Dark Glow Caverns 24 40
Alabastra Shadow Pass Mordus-Torr 24 40
Alabastra Twilight Pass Outdoors 22 40
Alabastra Twilight Pass Echoing Light Mine 22 40
Alabastra Twilight Pass Glowlode Mine 23 40
Alabastra Twilight Pass Weconai 23 40
Alabastra Amaura Outdoors 22 40
Alabastra Amaura Cann-Rane 23 40
Alabastra Amaura Prismere Basin 24 40
Alabastra Amaura House of Vengeance 23 40
Alabastra Bhaile Outdoors 23 40 Bhaile can only be visited once.
Alabastra Bhaile Amethyn 24 40
Alabastra Bhaile Final Battle 25 40
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