Summary[]
Harpoon is a Might-based attack where the character sends a harpoon attached to a chain out to an enemy. The Fateless One then pulls the enemy into close-range, or else gets pulled into close-range.
Levels[]
Harpoon has 4 levels naturally, with one more being available through ability bonuses. Note that all levels pull a distance of up to 14 meters. (Because of the range always being 14 meters it is a valid strategy to put 1 point in this skill and never upgrade it again in case you want to use it as a Utility Spell with the lowest possible Mana cost while ignoring the damage it does.)
Level | Physical Damage | Piercing Damage | Mana cost |
---|---|---|---|
1 | 15 | 8 | 20 |
2 | 20 | 11 | 23 |
3 | 25 | 14 | 26 |
4 | 30 | 17 | 30 |
5 | 35 | 20 | 30 |
Pulling the Enemy vs. Being Pulled[]
Creatures that the Fateless One can pull using Harpoon: |
Creatures toward which the Fateless One will be pulled when using Harpoon: |